Mouselook issues on multiple PCs
While I think I've gotten most of the basics up and running in Rift, I'm having a strange quirk I can't quite figure out.
Setup:
Main PC = 1 client
Alt PC = 3 clients, same size, swapping disabled, full-size reset region setup so they scale to the same rez as my main on the other PC.
I can click on all buttons OK, cursor position is accurate and I can drag macros/spells to button bars just fine.
When I hold down a mouse button to rotate the camera or my character, the mouse cursor in the active window on the opposite PC jerks around madly. I've tried disabling mouse broadcasting on all windows on the other PC but that just disables the mouse repeater entirely.
[edit] Sorry! Forgot to add my config info:
Rift is the game I'm seeing it with.
Using Input Director for KVM functionality.
Main PC: Windows 7 x64, NVidia GTX460, one client, full render settings.
Alt PC: Windows 7 x32, NVidia 8800GT, 3 clients, low-quality render settings.